But it makes a certain kind of sense when you dig into its history. But Kingdom Under Fire 2 from publisher Gameforge is the only game I’ve ever heard of that did things the other way around. Slashing the required initial price to nothing is certainly a great way to get players to give a game a fair shake. It’s not exactly rare for MMOs to require a purchase or subscription upon release, only to go free-to-play once its userbase dwindles.
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